Deadpool Movie Test Footage

Whilst I’m not terribly knowledgeable about Deadpool as a comic book character, I know he’s a complete mentalist. So this test footage for the film seems to fairly accurately hit the mark.

Warning it’s very sweary. Not that should bother you if you’re a regular visitor of this site but as trailers usually aren’t I thought it better to say.

Codex Orks – A Review

warhammer-40000-logoThe first Codex of 7th Edition and one so sorely deserved, the Orks having been passed over during the 5th & 6th edition iterations. I have no idea why it took so long for the Games Workshop to give the Orks an updating although I must confess the likes of the Dark Eldar did need it more. Because they were shit.

So the warbosses of the world can rest a little easier on their piles of teef and loot, safe in the knowledge that they’ve finally got a new Codex. And it’s really quite good…

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First up the background is a cracking read. It’s the first time in ages I’ve felt really engaged by the background. Perhaps waiting so long between the iterations has given the design studio plenty of time to mull things over. Whatever the reason the Codex feels more coherent and more complete than it ever has before. Whilst not every page is original content everything has been tidied up and the expansion of the background around Ork society is incredibly interesting to the point that I went from having no interest in collecting an Ork army to really wanting to collect an Ork army. And I hadn’t read the army list yet.

An awful lot of effort has gone into making the Orks feel like a civilisation rather than a vague, mindless conglomeration of tribes that sort of maybe invade places and are sort of maybe a problem. The downside of this big zero gravity moon step forward in the background is that it goes too far the other way. Much like the rule book it beats you over the head with the utter hopelessness of humanity’s situation which is irritating but the writing around it is strong enough that you push it to one side. What isn’t awesome about the writing is the…you guessed it…typos! It ran great guns for the first half of the background but then mistakes started to creep in and one sentence just made no sense. Literally none. And that’s pretty shonky editing.

That aside, the background is fantastic and really well presented along with the rest of the book with some ace new artwork and klan descriptions that really help you to understand who you could be collecting rather than just the cool shit you can justify taking. It still justifies it of course but in a far more interesting way. But best of all the background reintroduced Freebooterz in a such a manner that I can see players actually taking an army of them now. They’re no longer a 30-year-old foot note, but a viable army thanks to having something concrete written about them.

No Codex would be complete without the photo section which, like the Galaxy at War book is a little thick but beautifully shot. As I flicked through the pages I did feel slightly taken for a ride (a) because there was lots of photos and (b) they were only of one klan. Which means supplementary codices, which is a bit of a con if you don’t want to paint you Orks yellow.

The army list has a streamlined layout which personally I’m not wild about. In previous Codices the book would describe each unit in turn, detailing special rules etc then provide you with a handy-dandy army list at the back with all the points values so it was all tidy. With the new Codex Orks all the information is on the single page. This makes for a lot of page flicking made worse by the fact that the weapons and upgrades are all at the back in the traditional format. Whilst it’s not the end of the world and leaves space for more fluff, more units and more upgrades, it’s a less efficient way of working an army list as units in the same part of the organisation chart were all on the same page, or as much as possible.

The main changes to the army list revolve around the special rules. Ere We Go makes up for the changes to Furious Charge, making it far more likely Orks will make it into combat thanks to a re-roll. The Mob Rule has also changed much to non-Ork players’ delight. It was far too powerful and was massively open to abuse. Now it feels more like the Animosity roll from Warhammer but instead of your mobs doing feck all they count as rallied but it may result in a few Orks being stomped into the dirt. So very much a two-edged sword. I suspect this’ll be toned down in the next edition because it does seem a tad heavy-handed.

Obviously the big and exciting new entry to the Codex is the mandatory walker model. Although the Orks get two. Because…well because fuck you basically. The Gorkanaut and Morkanaut are big, nasty and expensive. But the bigness comes with big shooty weapons and armour 13 to the front and sides. And as one would expect from a new Ork unit, it has weapons of one stripe or another bolted to every surface. Throw in the fact that they have a transport capacity and the Morkanaut can take a kustom force field and it makes for Orky levels of lethality. Flashgitz too have had a tweak to make them worth taking with a reduction of points and some shiny new models and further allows gamers to take a themed Freebooterz army.

Indeed the book is full of dakka related lethality and whilst the naming convention behind Da Dead Shiny Shooter or Da Finkin Cap may not be everyone’s cup of tea there’s no denying the new and exciting ways in which to inflict misery on your opponent. The Orks as an army seems to channel the most fundamental rule of wargaming: rolling lots of dice is fun. Things like the Deffstorm mega cannon which allows you to roll 3D6 Strength 6 shots a turn.

The only thing that counts against the army is the sheer volume of unit options. There’s tonnes of them and you’ll never be able to take everything you want within the usual force organisation structure which is a bit of a downer but with some careful planning you can take most of it. But I suppose the point of the Orks is that they have a solution for every enemy. By having a strong core to your army and a few options in the Elite, Fast Attack and Heavy Support slots you can simply swap one unit for another depending on who you’re going up against. Granted this is good news for the Games Workshop but as you’ll need hundreds of models for your army anyway, what difference does another 20 or 30 make? And the fact is they’re all useful. There’s nothing in the Codex I wouldn’t take. Sure there’s stuff I’d take over the others out of preference but there’s nothing in there that makes me question its place in the army.

Codex Orks is immensely fun to read. The background is engaging and genuinely a huge leap forward from where the Orks were. The army list is varied and whilst some of the rules have been changed or toned down a bit the green menace is still exactly that. The book has found the perfect balance between presenting the Orks as being the ‘fun’ army and being a force that will simply smash you to bleeding bloody chunks. All this adds up to a great book and an army that I’m so sold on I’m going to start collecting them.

Codex Orks is available from Firestorm Games priced £27.00

Gamers Gonna Game

It’s that time of year again when the Games Workshop releases their financials and the community explodes with rumours that they’re going under, that Hasbro will buy them out, that they’re woefully out of touch and they can basically go fuck themselves.

I freely admit to being guilty of this to some degree in the past. I’m the first to admit that I gripe about the pricing model either on The Shell Case or on Of Dice & Men (I promise there’ll be another episode up soon!) with some regularity. And I stand by those comments. The models are expensive. But you know what? I still play their games and I still pay their prices so who’s the bigger mug?

Reading Twitter today I was quite shocked by some of the comments that wargamers were making. Whilst I’m sure similar comments were made 6 months ago and the 6 months before that and so on, I’ve just never noticed until now.

For a hobby that is as inclusive as ours I’m bummed out to see so many people are willing the company to fail. People that moved to Warmachine or other game systems as an act of protest or to spite the Games Workshop – as if the Games Workshop knows each and every one of us and gives a shit what we do, say or think – berate for playing Games Workshop games and celebrate every penny lost in profit as a personal victory. And before I get pelted with angry comments I have to point out that no company genuinely gives a shit what we do, say or think. Not truly. If they did the XBox One would be free and delivered on a velvet pillow by the glamour model of my choice (don’t pretend I’m the only one who made the suggestion on the forums).encourage

I play Games Workshop games. I play the games they discontinued too and whilst I really wish they hadn’t canned Battlefleet Gothic and Mordheim, I understand why they did. But as I say, my understanding, my compliance or even consent is not required. Just my acceptance because there’s sod all I can do about it. Because I’ll live a longer happier life if I do. And not because they’ll send the Black Ships for me otherwise.

But I also play other games. I love Mantic’s Dreadball. Although they’ve been in a case for a while , I really enjoy Dystopian Wars and Firestorm Armada. I love X-Wing. And Studio McVey’s Sedition Wars, and lots more games beside. Whilst I’m not a fan of the Warmachine fluff or the sculpting style I can appreciate the quality of the game. And I know I ‘bash on it’ during episodes of Of Dice & Men, but it is all in jest. I honestly don’t give a monkeys what games people play. All I care about is everyone having fun.

Games nights with The Chaps – good and dear friends all – are a bevy of game systems and that’s cool because the key ingredient is we’re having a giggle. Good games, good models, good mates and good banter. What more could you possibly want. Apart from maybe the aforementioned glamour model to serve light refreshments. But you can’t win them all.

The point is this, before arguments break out – and I’ve seen it happen – just let it go. I urge all to stop sabre rattling. To stop clamouring for a company’s demise when that company not only represents a lot of enjoyment but people’s livelihoods as well. It is callous to forget that there are folk, just like you and I, doing a job there. A select few make the decisions that impact on us and whether or not we agree with those decisions, the majority shouldn’t be punished. Yes people are entitled to and should have opinions and yes they should be discussed but let’s remember the object of the exercise is not to win at all costs, or to be nasty or snide or bitter or resentful for some imagined slight. We have zero rights. Zero say. You’re a director or a board member you have as much entitlement to piss and moan as you have to tell me what colour socks to wear.

DontBeADickYes it’s frustrating that prices go up. Yes Games Workshop have us over a barrel and yes they know it. But the reality is this: play their games or don’t. Pay their prices or don’t. Just don’t be a dick about it.

The Hobbit: The Battle of Five Armies Trailer

The Hobbit, for me, has been a distinctly average affair. Stretched over three films when at the absolute most it should have been two even with all the source material and non-Hobbit events crammed in there.

The first film was okay but let down by moments of stupidity on the part of Peter Jackson. Just some scenes offered nothing and should have been cut. It was too long, too laboured and often too cheap. The second film was better but sadly nearly as forgettable with it being yet another overly long road trip movie. Evangeline Lilly all done up like an Elf was the probably my favourite bit, but that’s just me… The films erred too much on the light hearted side of butchery to make it more accessible to children but actually just comes off as naive and inappropriate.

The trailer for The Battle of Five Armies has come out and finally looks like a Lord of the Rings film. It looks gritty, grungy and the capery of slitting a Godlin King’s throat is long gone. This one should be good. 

Gone But Not Forgotten

Some of you may be aware that I have been on sabbatical/hiatus/break/time out whatever you want to call it. I have been taking some personal time or rather dealing with real life which generally happens when you’re trying to finish a high level diploma, buy a house, look after a 1-year-old have a heavily pregnant wife and have the workload from hell in your day job. All this meant I have to stop doing what I like doing…go on Phil make a comment…[I don't know what you mean? - Ed.] Now he’s got that out of his system…

With all that going on I took a break from hobby writing and doing to finish the one thing I had some sort of control over my Diploma which is now all but done hooray. So I thought I would celebrate with a quick “Mat’s Hobby update”.

What have I been up to? Well I have in the last few months streamlined my hobby collection, found a treasure trove of old school miniatures, started getting into Warhamster, and jump armies around a bit. So as you can tell I’ve not been idle on the hobby front despite the work load.

Streamlining how on earth did you do that Mat?

Honestly by being ruthless and realistic, I bought a lot at Salute as Phil and Lee can testify to. Much of this has now been sold. However much I friggin love the Death Guard (Heresy Era) and however much I want to do a loyalist army my tastes are just too rich and although I dearly love them, my Deathshroud were the first for the chop. Although I’ve not actually sold them yet. I just can’t seem to let them go. But I will… Closely followed by my Tau… Yes, yes I know how I went on about being gay for the little blue dudes but by the time I’d put together about 2,000 points worth I just wasn’t feeling it. I’ve kept my Pathfinders as I want to create a kill team with them but more on that later. Dystopian Wars was next to go having not played it or painted it and honestly I couldn’t ever see it getting any time on my table (saying that I’m loving some of the new stuff).

So still hanging on in there is my Sorylian fleet, I’m in two minds about it having not played the game yet having a clear idea of what I want to do are playing conflict with my thought process, so they are safe for now.

And oh the treasure trove of old school stuff, my god there were miniatures and paints in there from nearly 30 years ago, including old Squats, Rogue Trader Robots/Dreadnoughts, Inquisitors, Chaos champions, a butt load of Epic, Imperial Guard, a few land raiders, some Elder. Honestly it is immense! I am slowly working my way through it all cleaning it up and systematically selling it off through eBay to pay for more hobby bits.

I never really had much interest in Warhamster but I have found myself looking at it more and more. I think its stemmed from Mordheim and my want to build a beastman warband which got me looking at a Beastman army, and then Lizardmen. But eventually I settled on Skaven… let me explain I like the Beastmen but my god do they get their arses kicked and are actually difficult to play. I love the Lizardmen but the idea of painting them daunted me so I ended up with Skaven. But I’m not going to do the normal 5 warp lightning canons and 100 plague monks (I hate the plague monks) like you often see. I’m going Clan Mors affiliated with Clan Moulder and I actually have the rule book and some models (no army book yet mind, well not in hard format). But I’m looking forward to this and have a plan on writing a few articles on building a themed Rat army that’s not going to get people groaning when you take to the gaming table, and making sure you keep it within the theme and fluff.
So finally the Tau have been replaced with Necrons again I’m planning on theming the army so as not to make it bloody stupid, but this is going to be a slow burn as I really got it hot for the rats.

Other than all this in my time out ahem… I have continued to grow my X-Wing Imperial fleet and can now field a Bomber an interceptor oh and a couple of defenders. I will attempt to write-up on these in the next week or so, and I am really looking forward to seeing what they add to the game and if I can finally take it to Han Solo and stick it in him good…

So that was my down time… might give you an idea of what I’m like when I’m not on a break, especially as I haven’t mentioned my growing Dreadball collection and current obsession with Zombicide which I’m not allowed to buy until I either play or get rid of Sedition wars. But on the plus side the Wife said she’d play Zombicide with me.

Anyway this is me signing off and happy to be back in the saddle even if it is only with one foot in the stirrup at the moment.

-Mat

That New Army Feel

I got my hands on the new Codex Orks earlier in the week (review coming very soon) and I’ve been reading it every chance I get and I’ve been thoroughly enjoying it. So much so I’m considering collecting an army of them. I don’t have much luck collecting enemies of the Imperium but the Orks I’m feeling particularly jazzed about.

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The issue I have is that I’m also planning a Lizardmen army once I (finally) finish my Warriors of Chaos army which has stalled somewhat of late. 

The reality is that I’ll probably end up doing both. Much to my wife’s dismay. Because there’s something fundamentally magic about finding an army that you really like to the extent that you want to part with hard earned cash to collect it. It’s a bit like a new relationship. Lots of excitement and trying to learn as much about them as possible. Occasionally a friend might advise caution or tell you all the bad bits that you don’t want to hear like they’re high maintenance.

But ultimately you don’t care because they’re so shiny and new and they’ll let you do stuff that your other armies won’t let you do. And if you’re really lucky you can field them at the same time…

Okay enough of that metaphor.

But the point remains, there’s nothing quite like that new army feel. The excitement of reading the army book, learning their place within the world and the first tentative thoughts around army formations.

Pouring over the model range, the eternal struggle between what’s shiny or characterful verses what will actually win you games. The latter rarely wins for me. And of course the ultimate question – once you’ve settled on your first purchases – what colour are you going to paint them? I never worry about the last one because I get too carried away with the collecting bit to actually apply brush to model. But I always have very high minded ideas and that has to count for something.

There’s obviously the trap of new army syndrome. The waves of shiny models, the new or updated rules and the hype is hard to ignore. I’ve fallen into the trap a couple of times. The Grey Knights stick in my mind the most. I bought the codex, worked out a 3,000 point army list then I realised I found them utterly boring. Just my opinion mind, please don’t fan rage me. I guess the moral of the story is: buy the book, read the book. If you’re agonising over what to take rather than struggling to find inspiration for your army list then they’re probably a keeper.

The hardest part of starting a new army is not going crazy. Resisting the urge to buy stuff before you’ve written an army list, or buying loads of stuff at once so you can get that first game in. I do it every time. 500 points isn’t manly enough so I collect the first 1,000 points. Which is just too many models to be a manageable new painting project so then it becomes a mountain to climb. Unless it was like my Covenant fleet which was black with a bit of copper and wood…

The point is this – be sensible. Don’t be envious of other people’s armies or feel like you need to race to get to 3,000 points because you want to play a proper sized game. Basically don’t do what I’ve been doing for 25 years. I’ve only ever completed one 40k army. And that was my Ultramarines when they were 2,000 points. The models to take them to 3,000 were partially painted. My Ultramarines are now 9,500 points… So…yeah…

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Starter sets, battle force and battalion boxes are a good jumping off point. They’re not as crammed as they use to be and you don’t always get everything you want but with a thriving second hand market there’s always a buyer for the units you don’t want. And chances are it’ll still work out cheaper anyway.

So to return to my earlier metaphor, starting a new army is a lot like starting a new relationship. There’s lots of temptation to go too fast too quickly. Too get too invested only to discover that there’s just no love there. And there’s always that one friend who can’t resist saying ‘I told you so’. But get it right and it’s a joy. It’s effortless and everything evolves naturally. 

Now, how many Stegadons can I take again…

Firefly Online: If I were a Captain…

Screen Shot 2014-07-25 at 09.27.32When I first heard about Firefly online I felt very mixed. Whilst I was pleased that Firefly was getting a new lease of life, I was concerned about how good the game would be and how good it would look. Projects inspired by cancelled shows tend not to have big budgets. Or often get completed.

This teaser hit the interwebs and I have to say, overall, it looks pretty good. It seems to have lots of different elements crammed in there which is no bad thing. The Sims-esque shipbuilding, RPG exploration, turn based combat and some funky flying about in ships. It’s offering fans an awful lot.

Graphically it’s fine. Not amazing but pretty enough. But as the finished product isn’t out yet we may yet see some improvements.

You can register here. You can’t do anything once you have but at least you can get your name down…