Dropzone Commander – Model Review

Regular readers will hopefully have seen my last couple of posts about Dropzone Commander by Hawk Wargames. If not they can be read here and here. At the end of a long but extremely fun day of play testing Dave – the man behind Hawk Wargames and Dropzone Commander – allowed us to take a model home each.

I was the easiest person to please having long settled on collecting the Post Human Republic pretty much from the moment I saw the models. Specifically the model I got to take home; the Neptune medium dropship.

For those not in the know, the PHR is an advanced human cyborg race. Once human they fled human space ahead of the Scourge invasion at the warning of a mysterious alien sphere. That sphere is now at the heart of their republic and guides them to this day providing them with policies and technological advancement. Hence all the way cool shit they have that the UCM don’t.

But on to the review. First thing I have to say, and I said it in my original review, is the quality of casting is superb. Hawk Wargames uses a superior resin which makes the models extremely tough – yet flexible – as well as producing a very crisp product. Dave’s standards are also mad high so models that would pass even Spartan’s quality control would be discarded. And considering Dave use to work for Spartan it’s little wonder.

The Neptune dropship is just lovely. It was one of the first models I saw for the game and I was immediately drawn to its organic lines combined with the more recognisable industrial aspects. But even the armour surrounding the thrusters have an organic detailing that ties it in with the rest of the ship.

It’s as if the PHR are doing everything they can to hide the mechanical elements of the ship beneath an organic exterior in reflection of their own physical forms. And the result is something slightly disconcerting. Alien yet not. It’s slightly insectoid but still clearly human. I really enjoy the juxtaposition of it. Even the prow somehow manages to be both organic yet strangely out-of-place and alien. Also, whereas the outer hull is all sexy curves and sweeping grooves the underside is a mess of pipes, struts, magnetic grapples and thrusters. I imagine much like the post-humans themselves.

But as with the best of models, it’s all in the detail. And it really does have some lovely touches. Even the thrusters have detailing all the way inside them. And the Neptune is representative of the kind of detail you can expect across the whole range. The PHR Triton light dropships are so reminiscent of the dropships from the likes of Starship Troopers but, at the same time, very alien. But even at a 10mm scale you can pick out the barrels of the gatling guns. The Shaltari are crazy detailed, with every flat surface made up of repeating patterns and they almost look alive. If you haven’t checked them out on the Hawk Wargames website you really should.

The Neptune comes in 5 parts – two hull pieces and three engines. Unlock a certain larger companies resin kits, each component fits like a glove. Although usual considerations apply when gluing a resin kit. All three engines are also posable so you can have quite a bit of fun with the look of the ship. I’ve modelled mine with its thrusters angled forward so it looks like it’s coming in hot for rapid extraction. When I paint it I’ll be modelling dust billowing out in front of it. It’s so damn cool.

It’s a superbly designed and cast model with all the little details that are on par with the biggest names in the wargaming business. But ultimately, it looks way cool and, most importantly, it’s an exciting model, as part of an exciting range of models. Expect more reviews to follow when the models come out and I get my grubby little mits on them.

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3 responses to “Dropzone Commander – Model Review

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