Gamers Gonna Game

It’s that time of year again when the Games Workshop releases their financials and the community explodes with rumours that they’re going under, that Hasbro will buy them out, that they’re woefully out of touch and they can basically go fuck themselves.

I freely admit to being guilty of this to some degree in the past. I’m the first to admit that I gripe about the pricing model either on The Shell Case or on Of Dice & Men (I promise there’ll be another episode up soon!) with some regularity. And I stand by those comments. The models are expensive. But you know what? I still play their games and I still pay their prices so who’s the bigger mug?

Reading Twitter today I was quite shocked by some of the comments that wargamers were making. Whilst I’m sure similar comments were made 6 months ago and the 6 months before that and so on, I’ve just never noticed until now.

For a hobby that is as inclusive as ours I’m bummed out to see so many people are willing the company to fail. People that moved to Warmachine or other game systems as an act of protest or to spite the Games Workshop – as if the Games Workshop knows each and every one of us and gives a shit what we do, say or think – berate for playing Games Workshop games and celebrate every penny lost in profit as a personal victory. And before I get pelted with angry comments I have to point out that no company genuinely gives a shit what we do, say or think. Not truly. If they did the XBox One would be free and delivered on a velvet pillow by the glamour model of my choice (don’t pretend I’m the only one who made the suggestion on the forums).encourage

I play Games Workshop games. I play the games they discontinued too and whilst I really wish they hadn’t canned Battlefleet Gothic and Mordheim, I understand why they did. But as I say, my understanding, my compliance or even consent is not required. Just my acceptance because there’s sod all I can do about it. Because I’ll live a longer happier life if I do. And not because they’ll send the Black Ships for me otherwise.

But I also play other games. I love Mantic’s Dreadball. Although they’ve been in a case for a while , I really enjoy Dystopian Wars and Firestorm Armada. I love X-Wing. And Studio McVey’s Sedition Wars, and lots more games beside. Whilst I’m not a fan of the Warmachine fluff or the sculpting style I can appreciate the quality of the game. And I know I ‘bash on it’ during episodes of Of Dice & Men, but it is all in jest. I honestly don’t give a monkeys what games people play. All I care about is everyone having fun.

Games nights with The Chaps – good and dear friends all – are a bevy of game systems and that’s cool because the key ingredient is we’re having a giggle. Good games, good models, good mates and good banter. What more could you possibly want. Apart from maybe the aforementioned glamour model to serve light refreshments. But you can’t win them all.

The point is this, before arguments break out – and I’ve seen it happen – just let it go. I urge all to stop sabre rattling. To stop clamouring for a company’s demise when that company not only represents a lot of enjoyment but people’s livelihoods as well. It is callous to forget that there are folk, just like you and I, doing a job there. A select few make the decisions that impact on us and whether or not we agree with those decisions, the majority shouldn’t be punished. Yes people are entitled to and should have opinions and yes they should be discussed but let’s remember the object of the exercise is not to win at all costs, or to be nasty or snide or bitter or resentful for some imagined slight. We have zero rights. Zero say. You’re a director or a board member you have as much entitlement to piss and moan as you have to tell me what colour socks to wear.

DontBeADickYes it’s frustrating that prices go up. Yes Games Workshop have us over a barrel and yes they know it. But the reality is this: play their games or don’t. Pay their prices or don’t. Just don’t be a dick about it.

Games Workshop Social Media Blackout

Readers with good memories may remember that I did a guest post here at the Shell Case following last year’s Spots the Space Marine firestorm, in which Games Workshop unceremoniously killed its central Facebook and Twitter accounts.

Sadly, I am here (now as a staff writer) to share similar news. It seems that Forgeworld, Black Library, Digital Editions, and the Warhammer World social media accounts have all up and disappeared. Individual store’s Facebook accounts, however, remain.

First they took away their @VoxCaster account on Twitter, then their Facebook page, but now Forgeworld!? Sirs, you have gone too far. I want to ogle your very lovely plastic crack (especially Horus) and you’ve now taken away two of my three main places to see your new releases.

You must be mad.

I’m a busy woman, I rely heavily on my newsfeeds to give me all my miniature-related news (and, let’s be honest, my “real” news, too). Who’s going to feverishly check your website for updates? Very few people. Word will still spread (across social media!) about new releases, but not as fast or as far as it does when people get it directly from your social media outlets.

I simply refuse to believe that a company as large as Games Workshop, as profit-motivated, doesn’t know how stupid this is. Every company under the sun is trying to leverage social media to reach more people and make more money.

What made Games Workshop choose to disengage from what is essentially free advertising and publicity? There must be some reasoning behind it. Even if it’s as simple as a sad attempt to avoid further ire from the community.

I honestly, naively hope that this is just a temporary move while they reshuffle their website (or websites). But my doe-eyed optimism has been crushed by Games Workshop before. As this was all done without a word or hint of happening, it seems a permanent maneuver to me.

ODAM Episode 6 – The Bitterness Show

Another month and another show. This episode we’re all full of bile and bitterness and it’s all about rants.

It seems that we’re all a very grumpy bunch of wargamers. We’re probably over tired and need a nap. Or maybe rum. Anyway, hold onto your fan rage gland and get comfy for a rantapalooza of pissing and moaning about GW, Spartan, Mantic and more.

As usual expect adult language and humour from the start.

ODAM – Episode 6

ODAM Episode 5 – The Vespid’s Knees

Well we’re finally back after a bit of a pause so I could go off an become a daddy. With my progeny safely tucked up in bed I could get down with Jase, Nate, Adam (eventually) and Ashley and wax lyrical on the new Tau, mock the High Elves and all those who like High Elves and contemplate a world with the Games Workshop owned by Hasbro in Of Dice and Men episode 5…

As usual expect adult language and humour from the start.

ODAM Episode 5

ODAM Episode 4 – Kingdom Rant

It’s finally here! Episode 4 of the Of Dice and Men podcast.  This episode, I’m late to the party as my pregnant wife needed some extra loving care (not code). However, the guys and our very special guest, Ashley (@LilThunderLiz) discuss kickstarters and the rather controversial Kingdom Death…that Adam couldn’t say.

Although he did decide to jazz things up with some new…young…intro music.

Be advised, the episode has adult humour from the start.

ODAM Episode 4

 

The Future of Spartan

This Christmas I was very lucky to get a huge Terran Alliance fleet for Firestorm Armada from my folks, and some Covenant cruisers to make my fleet for Dystopian Wars even bigger. As I sat filing, trimming and gluing last night something dawned on me. I don’t understand my Spartan hobby any more. Or at least the direction in which it’s going.

That’s not to say that I don’t understand the rules – although I do (barely) – or what I need for my fleets – the big shit – but Spartan Games are churning out so much stuff at the moment I don’t know what I’m supposed to be looking at. One of my main reasons for getting a Terran fleet is to tie in with games of Firestorm Invasion. Except that no one plays it. Because nothing has come out. I’d have got into Dystopian Legions if the models were cheaper and the entire faction ranges were available but instead we have to wait for the decent stuff and even then, without a proper rule book, I wouldn’t know what to get anyway.

It’s all so frustratingly half arsed.

One of my biggest issues with the Spartan rule books, aside from the confusing lay out, was the lack of scenarios and campaign rules. It doesn’t give you anywhere to go in terms of playing games unless you fancy coming up with scenarios on your own. But without a basic scenario to work off it means gamers are going to find it harder than normal to get the balance right.

Spartan Games have started to address this gripe with campaign books that also, according to the blurb about Storm of Steel, incorporate significant rule changes. So now not only do we have to spend money on something that should have been in the rule book in the first place, but now have multiple books just to play the game at all. And I’m not entirely clear why there’s a sudden emphasis on armoured units when the land based element of Dystopian Legions is already armoured units. Plus the game was meant to be combined arms…

And there’s new fluff too!

It strikes me that Spartan Games are doing exactly what Games Workshop did all those years ago: which is publish compendium after anthology after expansion so you needed three or four books just to play the fecking game. And if someone doesn’t have all the books you’re forced to revert back to the original rules, so it’s fair.

I’m all for expanding the universes of Spartan’s IP. In fact, I really think it’s needed especially on the background front, I just don’t understand why they’re doing it with expansions – other than the commercially motivated reason – as those that don’t want or can’t afford the extra books lose out.

Throw in the scattergun approach to releases and I just don’t know where to start or, more to the point, what to do next.

Something I’ve never understood about other wargaming companies, not specifically Spartan Games – is the reluctance to follow Games Workshop’s approach to writing and structuring games and releases. There is a very good reason they’re the behemoth they are and it’s not just because they charge the most money. Rule book. Army book. Core release one faction at a time. And more than just a starter set as it doesn’t give gamers anywhere to go.

It’s an immensely frustrating position to be in as a gamer. And it’s another barrier to playing the games. Confusing core rules and then a whopping £40 for two books that improve and clarify the book you’ve already spent £20 on. And at the end of it all you still don’t have the whole picture on exactly who’s who and what’s what! It’s mental. I so desperately want to take charge of the studio and can the supplements and sort the rule books out. Re-release the lot so they make sense, the fluff is rich and coherent and campaign rules are actually included. And put an end to the random extra units and the endless supplements to use them. All the factions have their own book or the rules have the lot all crammed in at a GW comparable cost.

I do love Spartan, their games and models. This isn’t a bashing, hating, rant. I just feel like they’re going in too many directions without doing any one game to the best of their ability. I guess we’ll just have to wait and see…

Hawk Wargames Justifies Scenery Pricing

It seems the general outrage from the wargaming community – much 0f it coming from me – over the prices of Hawk Wargames scenery has provoked a response from them. It can be read in full here. In my opinion it’s largely bollocks.

RANT INCOMING

The general gist surrounds cutting edge technology and a modular system allowing limitless potential and superior resins etc. This is all crap. Their resin is not the best. Not even close. The technology is the same technology that Spartan and the Games Workshop uses. Spartan seem to be able punt their wares out at a reasonable price. And if the tile system was resulting in shrinkage in a ‘cheaper’ resin then it’s a flawed concept and should have been abandoned in favour of something else, not passing on the truly stellar costs on to the customer. Who were hardly demanding a modular scenery system that’s only any good for that one game. Plus, there’s nothing innovative about mounting tiles on foam board. Innovation would have been scenery sets that you can just build out of the box.

There’s also some cock and bull about the tiles being super detailed. They’re not. Don’t get me wrong they look cool, but they’re nothing to hit your hobby spot. The overall finished effect is very striking but they are nowhere near the detail or other scenery kits out there. I also have to ask the question; how important is a modular system in a game where the emphasis is on air units – so you’re only looking at the roofs – and when buildings are essentially obstacles rather than things to be interacted with?

But it boils down to total lack of commercial sense. £720 for 15 buildings make no sense. Even if all of the crap about the finest quality blah blah blah was true, anyone with a shred of business acumen would conclude it is not commercially viable to punt out scenery, the lowest priority purchase for probably 90% of gamers, at those prices, and instead look at an alternative way of doing things. It’s either naivety, arrogance or petulance.

It’s great that Hawk Wargames have such high standards but they’re forcing those standards on the customer. The majority of whom simply can’t afford it. The number of gamers I’ve spoken to who are just going to bust out old Epic scenery or just use the paper buildings compared to those that’ll actually spend the money is 20 to 1. I also have to ask; where’s the innovation in system that requires you to mount your lovely expensive scenery tiles onto foam board? True innovation would have been a system that looks good, is easy to build, and doesn’t bust the bank. Unfortunately it doesn’t do any of those things.

I really feel Hawk has blindly stumbled into the same position the Games Workshop are in now in so much as they are producing a desirable product at a ridiculous price. But whereas the Games Workshop have 30 years of canon to draw in loyal customers time and again to hide their dropping customer numbers by paying increased prices, Hawk just doesn’t. But more than that, gamers can buy proxy models to cut costs so they can continue to play Games Workshop games, short of building paper buildings Dropzone gamers don’t have the option. And for gamers looking at getting into a new system I struggle to see how they can look at Dropzone Commander as a financially viable option any more.

Especially with the stand out comedy moment of the FAQ being when they recommend just 10 buildings for a 4×4 game. So only a £460 layout.  So that’s all right. What makes it worse is that it’s bullshit. We played on a 4×4 board with 15 buildings and we were told that ideally, to play the game the way it was design we’d need at least another 10. And you know what; I’d agree with it. Interestingly as well, pretty much all the scenario diagrams have 15 buildings in them…

I think it boils down to the this. Hawk Wargames may think they can justify £720 for 15 buildings and claim they’re awesome. Maybe they are awesome and maybe £720 is good value for money, but they’ve missed the point. It never should have gotten this far. At the product development stage someone should have said ‘fucking hell, this is gonna come out a bit expensive’. It’s a classic example of being too close to a project to objectively look at it and question it’s viability. The tiles are a great idea but if it wasn’t going to work whilst making it affordable it should have been canned.

As it stands Dropzone Commander is one of the most expensive games in the market with zero justification to be beyond an alleged high quality resin. My sources in the know tell me this is balls. Yes, okay, so they may be positioning themselves as a premium product but in a recession that’s retarded. Plus it isn’t a premium product. Erratas for the rules hit the site the day of release and continue to be updated. The rule book itself is badly laid out. For all their posturing about casting quality, miscasts have been rife. And let me ask this; what happens if the tiles even slightly warp? You’ve paid out a fucking fortune for something that doesn’t line up.

I full appreciate how bilious this post is coming across, but I don’t care. I don’t feel Hawk Wargames have a solid perspective and instead of reconsidering the viability of the scenery, they have instead tried to justify the colossal expense. Because, quite simply, I can buy myself a Warhound Titan from Forge World for less money than the supposed 10 buildings (minimum) I’d need to fill a 4×4 board for Dropzone Commander.

It’ll certainly be interesting to see what they come up with next…