Ichiban Painting – How to Paint a Nebula

Tip top #warmonger and friend of The Shell Case, Hugo of Ichiban Painting, has done a brilliant video on how to recreate the truly awesome nebula style paint scheme he did on the belly of his Eldar fighter.

It requires an airbrush so if, like me, you require adult supervision before being allowed to handle such devices this tutorial may not be for you. Fucking cool though…

#warmonger of the Year – The Results

Merry Christmas #warmongers. I hope you’re all having a lovely day so far.

The time has come to announce the #warmonger of the Year. The member of our community, voted for by the community, who has gone above and beyond the call of duty.

First, a quick note; thank you to everyone who voted for me, it was hugely touching but I wouldn’t feel right accepting an accolade that I set up in the first place. So I’m counting myself out of this one.

Just a reminder, the prize is signed copies of Games Workshop veteran, and friend of The Shell Case, Gav Thorpe’s critically acclaimed Crown Trilogy.

TheCrown

No less than 12 #warmongers excluding myself received nominations but, as ever, there can only be one winner and that particularly lucky bugger is…Dave Wilkinson aka @docbungle.

Dave couldn’t be a more deserving winner. Ever on Twitter, Dave is on hand to lend #warmongers encouragement or advice – some of it is even helpful – and has been instrumental in forging the thriving community I’m proud to be apart of. He also set up #MiniatureMonday and his blog has entertained literally dozens of us for years.

A special mention goes to Hugo – aka @ichibanpainting – who came a very close second. I’m going to sort him out a little something as he’s also contributed an awful lot to our merry little band and it’s only right that he be rewarded.

Congratulations both, you do us all proud.

Ichiban Studio: The Mean One – A Review

The other day I wrote about the Indiegogo campaign that Hugo of Ichiban Painting had launched with Dennis Zarnowski to get their miniatures company – Ichiban Studio - off the ground.

A common concern with Indiegogo campaigns, or any crowd funding project for that matter, is that it’s hard to judge exactly what you’re going to get for your money and if the juice is worth the squeeze. Well as ever I’m here to help as what should come in the post on Friday but none other than the full size edition of The Mean One. The model can be acquired in exchange for a $100 (£62) donation on the Ichiban Studio campaign page. And in this world exclusive review I’m going to see just how much awesome can be squeezed out of it.

Meanonefullsize-1_zps2dbbde58

Yes, I am a lucky bastard. But not an idle one as I immediately set about scrutinising the kit and then attacking the kit with clippers and files to better understand this hefty slice of awesome.

The Mean One is, depending on your point of view has either a Catachan Jungle Fighter type vibe or a Space Marine that forgot his power armour. Either way, the dude is hench. He’s also massive, standing at 23cm tall which makes him not only an impressive display piece but an awful lot of resin for your money and cheaper than an equivalent item from Forge World.

So what’s in the box? Well, as I say, a shit load of resin; in the form of two feet, a body (including head) arms, a hand clutching an Ork head and another holding a fooking huge knife. And, if I’m honest, a lot of flash. I mean a lot. This isn’t really a complaint, more of an observation as if you don’t have a hobby saw – like me – it can take a while to work your way through the chunks attached to the various body parts. As you can see from the picture below the blocks attached to TMO’s legs are very thick which took a while to clip through with my standard issue GW clippers. This has the added arse ache of all the associated filing so all the parts fit flush together. But, because the resin is from good stock you won’t get any cracking or shattering if you cut in too close. It all came away (eventually) very easily.

A-whMAyCAAElFGf

As I say, it’s not so much a complaint as something to be aware of because despite that, every inch of every component is extremely well cast, and if that comes at a cost of a bit of hacking and filing then I’ll live. Where I do have a bit of a grumble is that because the flash is so large and thick it’s a pain to get completely smooth and you may find, unless you have either (A) the patience of a saint or (B) really good hobby files, that you’ll be doing a bit of greenstuffing around the joins. That said this is not a gaming piece so that fact that it takes a little while to clean and prepare is not big deal, especially as you’ll want to take your time painting it. The other grumble is that it needs a base. Nothing fancy just something to mount it on because, as it’s sculpted mid stride, it’s not going to be the most stable of display pieces. And it’s £60.

But, that aside, it is beautifully detailed. The fabric hangs so naturally, even the thigh pouches on the fatigues and the bootlaces. The boots themselves look well broken in and used – even without paint which I think is quite something – and they have stitching all over them. Including along the sole edges. Which is mental. The arms even have that massive vein that only really buff people get. As one would expect from a display piece: all the little details are there like a patterned belt buckle, stitching on the trousers and even on the back of the boots.

The Ork head is also excellent. I mean really excellent. It’s not just the angular features, the leathery skin texture or the grisly detail at its severed neck – although they are awesome – it’s the detailing on the teeth, the fact that one has pierced its slack tongue, no doubt at the point of death and the fact that it has a slightly sad expression on its face. But more than that an all the other details, it’s the finished article that is the most striking as for all the brilliance of each part its the coming together of it all that gives such an organic feel. It’s a sculpture rather than a model. It all just feels, once built, all so effortless and natural. Putting the whole ‘Sci-fi soldier lopping the head of an Ork’ to one side. I also like how he kinda looks like G’Kar from Babylon 5. But I suspect that’s accidental.

The Mean One is a fantastic model. Almost intimidatingly so. It fits well into almost every Sci-fi soldier archetype so it’s accessible to all and it has also been well designed so joins have as much surface area as possible for gluing. As a launch piece of Ichiban Studio it’s exceptional and certainly impresses. If anyone is on the fence about supporting Ichiban Studio in their efforts, based on what I’ve seen you’d be a fool not to donate something, even if you don’t have a spare hundred dollars.

The juice is most definitely worth the squeeze.

You can donate to Ichiban Studio’s Indiegogo campaign here.

Ichiban Studio Launches Indiegogo Campaign

That’s right ladies and #warmongers, Ichiban Studio has taken the leap into producing wargaming crack, God love em, and has launched an Indiegogo campaign.

Firm friend of The Shell Case and all round top #warmonger Hugo has done a video explaining the method behind his brand of madness which you can view below.

And here’s some info from their page:

Yes yet another indigogo/kickstarter campaing for Wargaming related miniatures and accessories, but unlike many other we aren’t a big lucrative company trying to piggy back on crowed funding just because its cool or because it “free money with no interests. No! We are a real start-up company trying to make it in this world. You must ask your self if you don’t know us already who are those crazy guys? Well let me introduce our selves to you! 

Ichiban studio is a collaboration between Hugo Matte and Dennis Zarnowski.

  • Hugo Matte is an accomplished painter and also youtuber, he won 2 golden demons and also many other famous painting contest. He holds a pretty impressive rating on coolminiornot
  • Dennis Zarnowski is the talented sculpter behinds all the wonderful miniature and accessories we will offer. He’s also holding a very impressive rating on coolminiornot.

Now let’s talk about the real things! Yes why are we using a crowd funding website. The reality of it is pretty easy. Although Hugo and Dennis are working hard developing new products amid the ones that we already have, doing this isn’t first an easy thing and also producing a decent amount of them for you to enjoy is a real challenge.  So we are resorting on crow funding to help us launch the line. Think of this campaign as a pre launch with cool discounts!

  • First with the funds we will collect here we will buy resin! A lot of it to be able to produce the cool minis that you see in the perk section and also for the future models that are in the concept phase.
  • Other things we will acquire with the funds from this campaign are hopefully a 3D printer and also a die cut cutter which will allow use to design more cool products and accessories for wargaming.
  • Last is pretty easy Me and Dennis have to eat :) 

If you count yourself amongst the #warmongers and you like what you see then give what you can. You know it’ll be money well spent. And if it wasn’t enough to support an effort set-up by members of our own community, just look at some to the perks on offer…

 

The Storm Falcon

Followers on Twitter and regular readers will know that I had the very great pleasure of writing the rules for a conversion that Hugo over at Ichiban Painting was putting together for Games Day Japan.

The original concept was a Storm Eagle MkII but having had a Facetime conversation with Hugo and seeing the work in progress I realised it was so much more than that and deserved it’s very own classification. And so the Storm Falcon was born.

Hugo has worked tirelessly over the last few weeks to convert and paint a truly awesome looking model. And it paid of as he won Best 40k vehicle which is simply an incredible achievement.

So, for your pleasure I not only have a lovely snap of the best painted 40k vehicle in Japan, if not the world, but the rules which went some tiny way towards winning it. At the very bottom is a link to download the PDF version so, should the mood take you, you can build a Storm Falcon and use the rules.

STORM FALCON HEAVY GUNSHIP

Update on Project Storm Falcon

Hugo over at Ichiban Painting has put up the final update on the Storm Eagle conversion, dubbed the Storm Falcon, he’s working on for Games Day Japan. It’s probably about 85-90% done now so there won’t be another update before the big day.

I was lucky enough to be asked to write the rules for the conversion so Hugo has promised me a couple of photos when it’s all finished to go up alongside the rules, which I’ll also add to the gaming resources part of the site as a PDF so, should the mood take you, you can use it in your games of 40k.

Create a Space Marine Chapter Winner

That’s right another competition winner announced. God I’m good to you lot!

There were some really good entries, each with their own unique take on what it means to be a Space Marine. Unfortunately there can only be one winner and as it goes to Chris Spurgeon, a former Shell Case Shorts winner, for his outstanding background to the Rooks Space Marine chapter. Have a read and I think you’ll agree that Chris has a real talent for background.

Chris will be receiving a Space Marine Captain model painted by Hugo from Ichiban Painting and his background illuminated and printed our all nice and shiny.

Thank you again to everyone who entered, the entries really were of an exceptional standard so I’ll try to run others so make sure you enter.

FOUNDING
The Chapter of the Rooks were founded in the wake of the infamous ‘Black Ledger’ incident. This incident began with an Inquisitorial investigation of contraband trading in the Hellespont sector and ended in the Sky Lords Space Marine chapter being unleashed against the forces of two distinct Rogue Trader clans and the disgrace and execution of over two thousand senior administratum, ministorum and munitorium officials as well – most scandalously of all – as  the Chapter Master of the Battle Dogs Astartes chapter for corruption, conspiracy and piracy.

With a full reorganisation of the sector’s defensive arrangements required and the loss of the Battle Dogs to the two century penitent crusade demanded of them it was judged that a new Space Marine chapter should be founded so as to reinforce the security of the sector and serve as a timely reminder of the power of the Emperor’s wrath.

The Rooks are a Chapter descended from the gene line of the Lion, though ever since their founding, the chapter’s name and heraldry – so distinct from that of the other Chapters amongst the Unforgiven – have meant that outsiders have seldom correctly guessed their lineage and have erroneously mistaken them for decedents of Corax or another of the Emperor’s Primarchs. Knowing that the sons of the Lion frequently enjoy an ill reputation amongst other Imperial forces, the Rooks have at time exploited this misapprehension for their own ends.

The first Chapter Master of the Rooks was Simeon Brakespar, formerly Tenth Captain and Master of Recruits of the Angels of Absolution chapter. Simeon was assisted in his task by a sizeable coterie of inner circle veterans, apothecaries, chaplains and librarians drawn from his own chapter, to help ensure the spiritual traditions of the Lion, as of the Astartes as a whole were strongly inculcated in a chapter responsible for the wardenship of a strategically significant home world and a potentially troublesome sector. The exact origin of the chapter’s name is lost to Imperial history. Some believe it to be a reference to the ever watchful birds of ill omen that roost in the eaves of the great citadels of Bastion, others argue it was a reference the citadels themselves and Bastion’s status as a fortress world. Others argue that Brakespar, a keen and gifted player of the popular Imperial game ‘Regicide’, was inspired by his love of the game and his fondness for tactics utilising the rook playing piece.

After establishing his headquarters in the Citadel of the Aquila on Bastion, Simeon threw himself into the twin tasks of building his new chapter and finding a suitable theatre of war where they could be blooded. So it was that the first battle-brothers of the Rooks saw their first action alongside the Guardians of the Covenant aboard the space hulk Scion of Lamentation, purging the nest of genestealers that lurked on board.

This was the first of many actions aboard space hulks by the forces of the Rooks, which gained them a reputation for success and expertise in this particular theatre of war that was impressive for such a relatively young chapter. Their success, culminated in a Mechanicum-sponsored expedition aboard the hulk Herald of Perfidy, which resulted in the recovery of a hoard of Great Crusade vintage arms and armour, including a large number of suits of Tartaros-pattern Terminator armour and even a number of Comtemptor-pattern dreadnought chassis that became the most prized possessions of the Rooks’ first company. The Rooks also notoriously ventured aboard the hulk Voice of Mendacity when it emerged from the Immaterium within the Helespont sector, though a seal placed on the mission records by the Inquisitor Lords of the Ordo Malleus who commissioned the expedition prevents the full details of what took place being known by the Imperium as a whole…

The Rooks however are not deployed solely to clear space hulks. They also served with distinction alongside the Frost Giants, Brazen Angels and Storm Crows at the siege of St Sebastian Hive. The Rooks were instrumental in defeating one of the most aggressive Ork assaults, by employing a number of Terminator squads via teleport to break up the cohesion of the horde, stalling the advance before the guns of the defenders – including the Rooks’ own Ninth Company. Likewise, their intervention in the battle of the Basalt Plateau on Helebore was all that saved the War Drakes Chapter from annihilation at the hands of the Black Legion – though with their typical stubbornness  the War Drakes have ever after refused to admit they needed rescuing.

At present, the majority of the chapter is committed to a campaign against the Orks of the Rubio Expanse alongside the Nighthawk and Sky Lord chapters.

HOMEWORLD
The Rooks home world is the fortress world of Bastion. The Bastion system lies at a convergence of seven major warp navigation routes through the Hellespont sector and as such was heavily fortified from the day of its settlement to ensure Imperial control of the system, and by extension those vital arterial routes through warpspace. Bastion has traditionally been ruled by the descendants of the officer corps of the Corinthian 11th Heavy Infantry, the regiment granted settlement rights on the world after playing a vital role in the original campaign to win the world for the Emperor at the dawn of the Age of the Imperium.

Bastion was chosen as the homeworld of the Rooks as it had remained an oasis of probity and duty despite the widespread corruption, embezzlement and mismanagement that had been exposed in the Black Ledger. Imperial Guard regiments from Bastion had played a part in the purging of corrupt or suborned planetary defence forces and trader militias loyal to the syndicates that has spread their insidious plutocracy throughout the Hellespont sector. In addition, Bastion’s location made it strategically ideal for deploying fast response forces throughout the sector to enforce the Emperor’s will. As an efficient military state, and an Imperial Guard recruiting world of some note, Bastion also had the logistical capacity to expedite the raising and maintenance of a Space Marine chapter.

Despite the founding of the Rooks on Bastion, the governance of the world remains largely unchanged. Though Brakespar could have installed himself as planetary overlord, as the masters of many chapters have over their recruiting world, he declined to do so, citing the maxim of the Primarch Rogal Dorn “I want recruits, not vassals”. Brakespar’s decision ensured that the wheels of Bastion’s government continued to turn without incident or interruption, but also that neither he nor his senior officers would be distracted from the business of prosecuting the Emperor’s wars. Thus Bastion continues to be governed by its ancient senate, ruling from Corinthian Hall in the capital city of Augusta. Although in truth, few issues come before the Senate which do not require them to consider the views of the Chapter Council, expressed through their intermediaries stationed within the Chapters headquarters.

The chapter make their home in the network of ten mighty citadels that ring Bastion’s equator. These citadels were constructed using technology and architectural knowledge since lost to the Imperium and each is was a masterpiece of the siege engineer’s trade, combined sturdy defences with an imposing aesthetic in a manner that the modern Imperium is incapable of reproducing. Each company of the chapter is assigned to one of the citadels. For example, the First Company are based within the Citadel of the Lion, the Second within the Citadel of the Angel and the Devastator squads of the Ninth in the Citadel of the Gorgon. The Citadel of the Wolf, home to the Assault Marines of the Eighth Company is traditionally considered a place of bad luck within chapter folklore and the Eighth Company enjoy a – somewhat unjustified – reputation of being amongst the less intellectually and tactically enlightened of the Chapter’s battle brothers. The Chapter headquarters is housed within the Citadel of the Aquilla, which also houses the tenth company and the great facilities wherein an Astartes of the Rooks is created. In older days, the Citadel of the Aquila, located at the northernmost edge of the capital city of Augusta, was the overall headquarters of the planetary defence forces and mustering point for Bastions tithes of recruits for the Imperial Guard. Thus this ancient fortress continues to be the beating heart of both this world’s defence and its service to the Emperor.

The facilities used by the chapter’s Interrogator Chaplains however are located in the remote polar outpost officially designated QQ7743, but known within the chapter as ‘The Vault’.

The defence forces of Bastion are well-drilled and rigorously maintained and supported by a citizen militia that includes a local ‘Whiteshield’ corps in which service is compulsory for all native youth. As part of their induction, the local Whiteshields are rigorously screened to identify potential aspirants for the Rooks, with promising candidates being subjected to a battery of exacting tests of both mind and body to assess their worthiness. Exemplary candidates must pass the final test – a test of character known as the ‘Bridge of Fools’ before they are judged worthy of entering the service of the Emperor as one of the Rooks. Amongst the many tests potential candidates undergo, all candidates are required to play a game of Regicide against one of the cadre of officers overseeing each induction. Aspirants are not generally expected to win the game (nor indeed to know the rules for though enthusiasm for the game is widespread on Bastion, it is by no means universal) but it provides useful insight into the aspirant’s character, not least how they react to pressure and the unexpected.

BELIEFS AND TRADITIONS
The beliefs of the Rooks have been shaped by their homeworld, but also by their close relationship with the Angels of Absolution and the Guardians of the Covenant, two Chapters they fought closely alongside during their formative years following the founding. Over the centuries of their service, the Chapter has developed their own particular take on the issue of the Hunt for the Fallen and the culpability of Astartes serving in the 41st millennium for the sins of their forebears ten millennia previously.

Like their direct ancestor chapter, the Angels of Absolution, the Rooks reject the notion that they are in any way tainted by the treason of the Fallen Angels, but accept the importance of hunting down those Fallen who escaped the destruction of Caliban. However, while the majority of the Unforgiven chapters consider the hunt for the fallen their highest priority and will even break off from major campaigns regardless of the consequences for their Imperial allies, such behaviour is anathema to the Rooks. This clash of attitudes has led to increasing friction between the Rooks and the other Chapters of the Unforgiven, especially with the Angels of Redemption and the Angels of Vengeance, who pursue the hunt for the Fallen with the greatest zeal and aggression. On one occasion the Rooks and the Angels of Redemption almost came to blows over this issue, when the Rooks refused to join the other chapter in a withdrawal from the early stages of the siege of St Sebastian’ s hive. The Angels of Redemption however were forced to relent and departed without further trouble when it became clear that violence would only draw unwelcome attention. While the Rooks decision earned them the enduring enmity and contempt of the Angels of Redemption it earned them the gratitude and friendship of the Storm Crows, Brazen Angels and Frost Giants.

On many occasions, at convocations of the Grand Masters of the Unforgiven chapters, debate has fiercely raged over the attitude of the Rooks and successive Grand Masters of the Chapter have defended their position with passionate oratory, arguing that to abandon the defence of the Imperium to pursue their own agenda is to compound the treachery of the Fallen Angels and to neglect their duty to the Emperor and his Imperium. More militant chapters amongst the Unforgiven have called for sanctions against the Rooks, but these voices are balanced by others furiously resisting the suggestion. Successive Supreme Grand Masters of the Dark Angels chapter itself have maintained a carefully nuanced silence on this issue and strived to maintain balance between the opposing camps, recognising that allowing this conflict to spiral out of control could lead to disaster for the Unforgiven as a whole. The Rooks’ critics argue that their conduct puts the future of all the Unforgiven at risk, but the Rooks counter that allowing themselves to become figures of suspicion and distrust throughout the Imperium is just as much of a risk. Furthermore, the some amongst the Rooks have even argued that it is better to accept the risk of disgrace and destruction than to betray the  mission entrusted to the Space Marines to protect the Emperor’s realm and people.

This is not to say that the Rooks do not actively pursue the Fallen when able, merely that they will not compromise a mission or abandon an ally in need to do so. To compensate for this policy, the Rooks a refrain from deploying their full Second Company to any warzone save in circumstances of dire need, allowing some units to remain as a mobile, fast responding reserve in case any rumours of one of the Fallen emerge. The Second Company are equipped with the Chapter’s fastest ships to enable them to rapidly respond to any clue leading to the whereabouts of their quarry.

ORGANISATION
The Rooks follow the Codex Astartes, save where the traditions of the Dark Angels and their successors have taken precedence. Significantly, the Rooks utilise the system of squad and company markings set out within the Codex, rather than the system traditionally used by the Unforgiven. This fact has contributed to the frequency with which the Rooks are misidentified as descendants of another geneline. As is traditional amongst the Unforgiven, the First and Second companies are specialist formations. Members of the Second Company serve as elite bike squads and land speeder squadrons, and are distinguished by red helmet markings, and the veteran warriors of the First Company by white. The First Company are notable for making heavy use of the rare Tartaros-pattern tactical dreadnought armour, which the Rooks have bartered from the Adeptus Mechanicus in exchange for supporting a number of expeditions to lost worlds or aboard space hulks in search of lost relics of ancient archeotech. the relative rarity of this pattern of armour and the difficulty maintaining and repairing it means that on occasion there are insufficient suits to equip the entire company and remaining squads are deployed in suits of lovingly preserved and maintained suits of mark IV power armour and equipped in a manner similar to the Sternguard Veteran squad of other chapters.

The Chapter is watched over by an inner circle, formerly known as the Brotherhood of the Lion, but informally referred to as the ‘Silent Order’ due to one of the ritual tests of worthiness all potential members must take. For one year, a would-be-member of the Brotherhood must take a vow of silence to prove their ability to remain silent on matters of key importance. Only members of the inner circle wear the imperial aquila upon the breastplate of their power armour. Ranks and progression within the Brotherhood is symbolised by a system of coloured belts worn with a brother’s robes. Much of the chapter’s iconography and battle-cant is derived from the imagery, history and language of the game of Regicide.

The commander of each company is known as the ‘Castellan’, an ancient term derived for the commander of a castle, and applied to these senior commanders as they each command the citadel in which their company is housed. In the case of the Citadel of the Aquila, which houses the not only the Tenth Company but also the Headquarters of the Chapter and the household of the Grand Master, the Castellan defers to the Grand Master when he is on Bastion. The most senior Veteran Sergeant in each company is known as the Seneschal, reflecting his position as the Castellan’s right hand man.

TACTICAL DOCTRINE
The Rooks are inheritors of the doctrines of the Lion and the original Dark Angels Legion. However their history has caused them to develop a particular specialism for conducting firefights at close quarters and cramped conditions such as when boarding space hulks and other craft or amidst the dense rubble of heavy cityfighting. The Rooks share their forebears’ stubborn unwillingness to abandon a firing position and frequently employ ‘hammer and anvil’ tactics, involving a heavily armed and armoured static formation working in concert with one or more fast mobile units. As the Rooks prefer to keep their Second Company in reserve, they make greater use of mobile elements drawn from the reserve companies, jump troops, and of gunships drawn from the Chapter’s armoury to provide the mobile elements.

The chapter makes extensive use of dreadnoughts to provide fire support in preference for other armoured vehicles due to their ability to operate more easily in cramped conditions and the relative ease of deploying them by drop pod or gunship. Similarly, the Rooks maintain large batteries of Thunderfire Cannon, Tarantulas and Rapiers to provide themselves with heavy weapon support in situations where Predators and Land Raiders cannot be counted upon and the chapter’s Devastator squads are overstretched.

GENESEED
The Rooks are descendants of the Dark Angels gene line. Despite the reluctance of the High Lords of Terra to sanction the creation of more successors to the Dark Angels this geneline has survived without degrading or mutating since the time of the Emperor. Like many of the Unforgiven the Rooks are scrupulously monitored for any signs of genetic deviancy but thus far the geneseed remains untainted.

The people of Bastion have never shown any evidence of being prone to mutation, in particular Bastion provides a statistically below average level of psychic mutation and as such the Rooks have a smaller number of Librarians than is considered normal for a Space Marine chapter.

WARCRY
“For the honour of the Lion” and “In the Lion’s name” are common warcries amongst the chapter. However the Rooks frequently fight in environments where warcries would represent a potentially fatal risk of giving away their position. Where circumstances allow however, the Rooks fall upon their enemies invoking their Primarch to watch over them and mark their deeds.

Create a Space Marine Chapter Competition

Some of you may remember that back in April the Shell Case Shorts 4 was all about the origins of a army/regiment/Space Marine chapter etc.

It was a very popular edition of the Shell Case Shorts to the point that I’d thought about running another later on. So that’s kind of what I’ve done…

However, this time round it is a straight up ‘create a Space Marine chapter’ competition. But instead of a signed book, my comrade in arms, Hugo, over at Ichiban Painting Studio is going to paint up a Space Marine captain model in the winning chapter colours and I shall have the background illuminated all pretty and both sent to the winner. I’ll also include the winning entry in the Shell Case Shorts anthology that’ll be out in January. I know, I know, we’re awesome.

Each entry should include:

Founding

Homeworld

Combat Doctrine

Force Organisation

Beliefs

Significant/Defining Moment

Battle Cry

Geneseed

Examples can be founder here, here, & here

Entries should include an image depicting colour scheme. I recommend you use the Space Marine painted on Bolter & Chainsword.

You can also include an icon/chapter markings is you wish.

Rules are as follows:

Your work is your own but intellectual property rests squarely with the companies in question and is only used under fair use. I reserve the right to publish any submissions in a strictly non-profit capacity. All published writers will be credited accordingly.

Submissions should attempt to evoke a sense of history and grandeur about their chosen chapter/legion/warband etc.

Word limit is 3,000 words (+/- 10%).

Space Marine colour schemes and chapter markings should be attached to the email as JPEGs only.

All entries must be received by Thursday 5th July 2012 after which a single winner will be chosen. Submissions received after this will not be considered.

1 submission per person.

Work believed to be plagiarised will be disqualified.

All submissions must be sent as a Word document and jpegs attached to an email to phil@theshellcase.com

[Any spam from entrants will result in disqualification]

Submissions must include at the top of the first page; the entrants name, a contact email address, Twitter name if applicable and name of the Chapter.

1 winner will be chosen and notified by email.

The winning entry will be published initially on The Shell Case blog and later in a free to download anthology.

No discussion will be entered into, my decision is final.

The prize may not be exchanged for its cash value or an alternative. However, I reserve the right to substitute the prize if necessary.

Good luck and have fun!

Sponsored by